<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8637755894992655965</id><updated>2011-04-21T14:43:34.931-03:00</updated><category term='historia'/><category term='outros'/><category term='Dolemes'/><category term='Petry'/><category term='modelagem 3D'/><category term='Roteiro pra Games'/><category term='cinema 4D'/><category term='disciplina 3D'/><category term='entrevistas'/><title type='text'>Toca da Raposa</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>18</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-8612573326035664474</id><published>2008-12-02T23:54:00.000-02:00</published><updated>2008-12-02T23:55:43.903-02:00</updated><title type='text'>Casulo 3D:</title><content type='html'>&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=casulo02.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/casulo02.jpg" border="0" alt="capsula01"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=casulo02celshade.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/casulo02celshade.jpg" border="0" alt="casulo celshading"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-8612573326035664474?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/8612573326035664474/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=8612573326035664474&amp;isPopup=true' title='1 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/8612573326035664474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/8612573326035664474'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/12/casulo-3d.html' title='Casulo 3D:'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-8297557776226747996</id><published>2008-12-02T23:49:00.001-02:00</published><updated>2008-12-02T23:54:05.748-02:00</updated><title type='text'>Ambiente 3D:</title><content type='html'>&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=ambiente_Fase_04_imagem.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/ambiente_Fase_04_imagem.jpg" border="0" alt="Ambiente 01"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=ambiente_Fase_04_imagem02.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/ambiente_Fase_04_imagem02.jpg" border="0" alt="ambiente 02"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=ambiente_Fase_04_imagem03.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/ambiente_Fase_04_imagem03.jpg" border="0" alt="ambiente 03"&gt;&lt;/a&gt;&lt;br /&gt;&lt;BR&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=ambiente_Fase_04_imagem04.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/ambiente_Fase_04_imagem04.jpg" border="0" alt="ambiente 04"&gt;&lt;/a&gt;&lt;br /&gt;&lt;BR&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=ambiente_Fase_04_imagem05.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/ambiente_Fase_04_imagem05.jpg" border="0" alt="ambiente 05"&gt;&lt;/a&gt;&lt;br /&gt;&lt;BR&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=ambiente_Fase_04_imagem06.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/ambiente_Fase_04_imagem06.jpg" border="0" alt="ambiente 06"&gt;&lt;/a&gt;&lt;br /&gt;&lt;BR&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=ambiente_Fase_04_imagem07.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/ambiente_Fase_04_imagem07.jpg" border="0" alt="ambiente 07"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-8297557776226747996?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/8297557776226747996/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=8297557776226747996&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/8297557776226747996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/8297557776226747996'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/12/ambiente-3d.html' title='Ambiente 3D:'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-1566485889596902952</id><published>2008-10-20T09:30:00.003-02:00</published><updated>2008-10-20T09:39:56.489-02:00</updated><title type='text'>Orb de cristal e madeira</title><content type='html'>Orb feita no cinema 4d&lt;br /&gt;click na imagens para ver em tamanho normal&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=orb02.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/orb02.jpg" border="0" alt="Orb Wood and crystal 02"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=Orb01.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/Orb01.jpg" border="0" alt="Orb Wood and crystal"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-1566485889596902952?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/1566485889596902952/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=1566485889596902952&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/1566485889596902952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/1566485889596902952'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/10/orb-de-cristal-e-madeira.html' title='Orb de cristal e madeira'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-107697343442439697</id><published>2008-10-07T10:48:00.000-03:00</published><updated>2008-10-07T10:50:02.931-03:00</updated><title type='text'></title><content type='html'>Algumas imagens de Orb que encontrei na net.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_hLy6DG5pxwY/SOto3C8E8NI/AAAAAAAAAB0/lFZ0Q0a46KY/s1600-h/British_Sovereigns_Orb.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_hLy6DG5pxwY/SOto3C8E8NI/AAAAAAAAAB0/lFZ0Q0a46KY/s320/British_Sovereigns_Orb.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5254408685148762322" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_hLy6DG5pxwY/SOto3eoYVPI/AAAAAAAAAB8/b0sQHlqTJ-Q/s1600-h/Cryst20.PNG"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_hLy6DG5pxwY/SOto3eoYVPI/AAAAAAAAAB8/b0sQHlqTJ-Q/s320/Cryst20.PNG" border="0" alt=""id="BLOGGER_PHOTO_ID_5254408692582339826" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_hLy6DG5pxwY/SOto3ccvmCI/AAAAAAAAACE/RncUNwAVygI/s1600-h/crystalorb.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_hLy6DG5pxwY/SOto3ccvmCI/AAAAAAAAACE/RncUNwAVygI/s320/crystalorb.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5254408691996661794" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_hLy6DG5pxwY/SOto3cQCLCI/AAAAAAAAACM/oFCtRcmeW5E/s1600-h/dragon_love_orb.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_hLy6DG5pxwY/SOto3cQCLCI/AAAAAAAAACM/oFCtRcmeW5E/s320/dragon_love_orb.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5254408691943353378" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_hLy6DG5pxwY/SOto3nC7_iI/AAAAAAAAACU/EwXgaqN46uU/s1600-h/DragonOrb.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_hLy6DG5pxwY/SOto3nC7_iI/AAAAAAAAACU/EwXgaqN46uU/s320/DragonOrb.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5254408694841212450" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-107697343442439697?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/107697343442439697/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=107697343442439697&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/107697343442439697'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/107697343442439697'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/10/algumas-imagens-de-orb-que-encontrei-na.html' title=''/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_hLy6DG5pxwY/SOto3C8E8NI/AAAAAAAAAB0/lFZ0Q0a46KY/s72-c/British_Sovereigns_Orb.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-1675569066457397337</id><published>2008-09-02T21:08:00.003-03:00</published><updated>2008-09-02T21:28:38.246-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='modelagem 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema 4D'/><category scheme='http://www.blogger.com/atom/ns#' term='Petry'/><category scheme='http://www.blogger.com/atom/ns#' term='disciplina 3D'/><title type='text'>Xícara no cinema 4d</title><content type='html'>Trabalho passado pelo profº Petry &lt;br /&gt;foi usado aqui os comandos &lt;span style="font-weight:bold;"&gt;Sweep NURBS&lt;/span&gt;&lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Lathe NURBS&lt;/span&gt; e o &lt;br /&gt;&lt;span style="font-weight:bold;"&gt;Draw Freehand Spline&lt;/span&gt;&lt;br /&gt;o Draw Freehand Spline foi usado para criar uma linha que combinada &lt;br /&gt;com o Lathe NURBS gerou o modelo da xicara e a pires.&lt;br /&gt;A asa da Xicara foi feito usando o &lt;span style="font-weight:bold;"&gt;Add Circle Splide&lt;/span&gt; com Draw Freehand Spline e Sweep NURBS. Criando um "cilindro" que segue a linha desenhada com o Freehand e o diametro da Circle.&lt;br /&gt;&lt;br /&gt;veja os modelos:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=xicara01.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/xicara01.jpg" border="0" alt="cinema 4d"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=xicara02.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/xicara02.jpg" border="0" alt="cinema 4d"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Xicara do palmeiras:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=xicarapalmeiras.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/xicarapalmeiras.jpg" border="0" alt="cinema 4d palmeiras"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=xicarapalmeiras02.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/xicarapalmeiras02.jpg" border="0" alt="cinema 4d"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-1675569066457397337?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/1675569066457397337/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=1675569066457397337&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/1675569066457397337'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/1675569066457397337'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/09/xcara-no-cinema-4d.html' title='Xícara no cinema 4d'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-9144328636651631223</id><published>2008-08-22T17:23:00.002-03:00</published><updated>2008-08-22T17:28:04.241-03:00</updated><title type='text'>Testando e praticando Bryce:</title><content type='html'>Fiz estas coisas no Bryce, um programa muito bom para modelar &lt;br /&gt;ambientes. O primeiro é um pequeno "laberinto", o segundo duas joias , e os ultimos um barraco no deserto visto de dois angulos.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=Untitled.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/Untitled.jpg" border="0" alt="Bryce"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=joias.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/joias.jpg" border="0" alt="Bryce"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=barraco02.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/barraco02.jpg" border="0" alt="bryce"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=barraco.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/barraco.jpg" border="0" alt="Bryce"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-9144328636651631223?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/9144328636651631223/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=9144328636651631223&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/9144328636651631223'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/9144328636651631223'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/testando-e-praticando-bryce.html' title='Testando e praticando Bryce:'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-8982355647218699328</id><published>2008-08-22T17:12:00.002-03:00</published><updated>2008-08-22T17:23:00.556-03:00</updated><title type='text'>Brincando com Cinema 4D</title><content type='html'>Fiz esta "maquina" quando estudava o Cinema 4D em casa.&lt;br /&gt;Vou tentar fazer algo mais proximo do real da proxiam vez.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=maquina02.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/maquina02.jpg" border="0" alt="cinema 4d"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=maquina.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/maquina.jpg" border="0" alt="cinema 4D"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-8982355647218699328?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/8982355647218699328/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=8982355647218699328&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/8982355647218699328'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/8982355647218699328'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/brincando-com-cinema-4d.html' title='Brincando com Cinema 4D'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-8532778605604251907</id><published>2008-08-20T19:27:00.002-03:00</published><updated>2008-08-20T19:46:51.714-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='modelagem 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema 4D'/><category scheme='http://www.blogger.com/atom/ns#' term='Petry'/><category scheme='http://www.blogger.com/atom/ns#' term='disciplina 3D'/><title type='text'></title><content type='html'>Novos Trabalhos com o Cinema 4D&lt;br /&gt;os dois primeiros são  pisos.&lt;br /&gt;e os dois ultimos uma grade de madeira&lt;br /&gt;&lt;br /&gt;a tecnica foi a mesma, mas nas grades depois de usar extrude select,&lt;br /&gt;deletei a parte selecionada para fazer os buracos.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=chao_ladrilho00.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/chao_ladrilho00.jpg" border="0" alt="cinema 4D"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=chao_ladrilho01.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/chao_ladrilho01.jpg" border="0" alt="cinema 4D"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=Gradedemadeira00.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/Gradedemadeira00.jpg" border="0" alt="cinema 4d"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=Gradedemadeira01.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/Gradedemadeira01.jpg" border="0" alt="cinema 4d"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-8532778605604251907?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/8532778605604251907/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=8532778605604251907&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/8532778605604251907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/8532778605604251907'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/novos-trabalhos-com-o-cinema-4d-os-dois.html' title=''/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-6561097325268215203</id><published>2008-08-18T22:08:00.003-03:00</published><updated>2008-08-20T19:25:44.175-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='entrevistas'/><category scheme='http://www.blogger.com/atom/ns#' term='outros'/><title type='text'>Sonic Unleashed: entrevista com o prudutor</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_hLy6DG5pxwY/SKoeZfFHO6I/AAAAAAAAABs/STRsnbAY1C4/s1600-h/sonic.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_hLy6DG5pxwY/SKoeZfFHO6I/AAAAAAAAABs/STRsnbAY1C4/s320/sonic.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5236030939960130466" /&gt;&lt;/a&gt;&lt;br /&gt;Esta é uma entrevista com o produtor do game Sonic Unleashed, Patrick Riley&lt;br /&gt;ele comenta sobre o game e sua expectativa sobre  o game.&lt;br /&gt;&lt;br /&gt;http://www.gamestart.com.br/hotsite.sonic-unleashed.php&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-6561097325268215203?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/6561097325268215203/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=6561097325268215203&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/6561097325268215203'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/6561097325268215203'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/sonic-unleashed-entrevista-com-o.html' title='Sonic Unleashed: entrevista com o prudutor'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_hLy6DG5pxwY/SKoeZfFHO6I/AAAAAAAAABs/STRsnbAY1C4/s72-c/sonic.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-6017156468559670422</id><published>2008-08-17T11:07:00.002-03:00</published><updated>2008-08-17T11:12:27.122-03:00</updated><title type='text'>The Sims é um jogo?</title><content type='html'>Bem, se lermos o que eu escrevi no post sobre “o que é um game ?”, veremos que um game deve conter um desafio e que o objetivo do  jogo é resolvê-lo, mas não há nada que diga que o desafio deva estar explícito desde o começo.&lt;br /&gt;&lt;br /&gt;  The Sims tem vários objetivos que o jogador pode escolher. Por exemplo, ele pode querer que seu avatar consiga chegar ao topo da carreira científica, e para isso ele vai ter que desenvolver seu personagem nas habilidades para  qualificar-se para as promoções. Vai ter que além disso fazer os números minimos de amigos que cada nivel do trabalho exige e manter o cristal de humor sempre verde para ter um bom desempenho no trabalho. &lt;br /&gt;&lt;br /&gt; Olhando agora se vê que para atingir o topo de uma carreira o desafio é grande.  Assim como ter uma grande e bela casa, ter vários amigos ou simplesmente viver. Por isso, acredito que este deve ser o encanto do game, você não está preso a objetivo algum e pode ter suas próprias metas, ou não.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_hLy6DG5pxwY/SKgxsELZR3I/AAAAAAAAABc/rW9roVEHmrk/s1600-h/bonvoy2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://4.bp.blogspot.com/_hLy6DG5pxwY/SKgxsELZR3I/AAAAAAAAABc/rW9roVEHmrk/s320/bonvoy2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5235489199923742578" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_hLy6DG5pxwY/SKgxsINin_I/AAAAAAAAABk/-FOEZkW8EDc/s1600-h/the-sims-2-2.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_hLy6DG5pxwY/SKgxsINin_I/AAAAAAAAABk/-FOEZkW8EDc/s320/the-sims-2-2.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5235489201006485490" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-6017156468559670422?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/6017156468559670422/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=6017156468559670422&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/6017156468559670422'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/6017156468559670422'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/sims-um-jogo.html' title='The Sims é um jogo?'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_hLy6DG5pxwY/SKgxsELZR3I/AAAAAAAAABc/rW9roVEHmrk/s72-c/bonvoy2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-5258788880204122140</id><published>2008-08-17T10:59:00.001-03:00</published><updated>2008-08-17T11:02:01.837-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dolemes'/><category scheme='http://www.blogger.com/atom/ns#' term='Roteiro pra Games'/><title type='text'>O que é diversão ?</title><content type='html'>Diversão é uma sensação que temos quando realizamos alguma atividade prazerosa, que pode ser algo para passar o tempo, relaxar de um dia ruim ou até mesmo algo a ser obitido em um  trabalho gratificante. É a palavra que usamos para dizer que estamos nos sentindo bem com alguma coisa.&lt;br /&gt;&lt;br /&gt;      E há várias maneiras de diversão, que não nescessariamente fazem a pessoa se sentir confortável. Como exemplo, alguem que gosta de filmes de terror, normalmente vai gostar do filme se ele der ótimos sustos. O que vai causar uma felicidade nele, depois que sair do cinema, é que ele tenha realmente tremido de medo.&lt;br /&gt;&lt;br /&gt;      E a diversão nos games? Bem  o grande princípio dos games é que eles contêm um desafio. Uma tarefa que tentamos superar e quando atingimos este objetivo vem a sensação de recompensa. E para os gamers a diversão vem do cumprimento da tarefa e da conclusão do objetivo. Há também os que se envolvem no enredo do game e continuam jogando para ver o desfecho da história, para muitos isso é divertido, principalmente quando o enredo é bom.&lt;br /&gt;&lt;br /&gt;      Então podemos concluir que diversão varia de pessoa para pessoa, mas o comum a elas é a sensação de bem estar que a diversão proporciona. Os games podem passar esta sensação a qualquer um, já que eles  podem abordar vários temas e estilos para uma grande variedade de públicos.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-5258788880204122140?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/5258788880204122140/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=5258788880204122140&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/5258788880204122140'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/5258788880204122140'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/o-que-diverso.html' title='O que é diversão ?'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-4978126793065303839</id><published>2008-08-16T10:19:00.004-03:00</published><updated>2008-08-16T10:27:37.463-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='historia'/><category scheme='http://www.blogger.com/atom/ns#' term='outros'/><title type='text'>Gex 3DO, a historia de como foi desenvolvido:</title><content type='html'>Este link leva a historia do Designer que trabalhou no projeto do game GEX para 3DO. Achei muito legal, porque mostra como foi o desenvolvimento do jogo e todos os problemas que eles enfrentaram. Mesmo assim pra quem jogou, viu que no final das contas eles fizeram um grande trabalho. E poderiam ter feito muito mais.&lt;br /&gt;&lt;br /&gt;http://www.greggman.com/games/gex.htm&lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=gexboxf.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/gexboxf.jpg" border="0" alt="Gex 3DO"&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-4978126793065303839?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/4978126793065303839/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=4978126793065303839&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/4978126793065303839'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/4978126793065303839'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/gex-3do-historia-de-como-foi.html' title='Gex 3DO, a historia de como foi desenvolvido:'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-5337923393756520598</id><published>2008-08-13T20:11:00.003-03:00</published><updated>2008-08-13T21:01:35.665-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='modelagem 3D'/><category scheme='http://www.blogger.com/atom/ns#' term='cinema 4D'/><category scheme='http://www.blogger.com/atom/ns#' term='Petry'/><category scheme='http://www.blogger.com/atom/ns#' term='disciplina 3D'/><title type='text'>Paredes cinema 4D</title><content type='html'>Esta é uma parede feita no cinema 4D:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=paredecasa.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/paredecasa.jpg" border="0" alt="cinema 4 d"&gt;&lt;/a&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=paredecasa02.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/paredecasa02.jpg" border="0" alt="cinema 4 d"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Usando os comandos &lt;span style="font-weight:bold;"&gt;Extrude inner Selected&lt;/span&gt; e &lt;span style="font-weight:bold;"&gt;Extrude Selected&lt;/span&gt;, ambas disponiveis quando o modo de modelagem esta ativa, deu para criar um efeito de profundidade na parede. Pode-se ver que as janelas estão num nivel diferente que a parede, que apresenta varios niveis de relevo também.&lt;br /&gt;&lt;br /&gt;Foi usado alem disso, uma tecnica onde se usada dois planos, um com a textura para servir de referencia e outro onde se foi trabalhado a modelagem, depois de concluido o trabalho de modelagem foi só ajustar a textura ao modelo. Esta parede pode ser usada para cenarios em games ou animações, ou com  a tecnica fazer outros modelos para varios ambientes diferentes.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-5337923393756520598?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/5337923393756520598/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=5337923393756520598&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/5337923393756520598'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/5337923393756520598'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/paredes-cinema-4d.html' title='Paredes cinema 4D'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-657139531459114106</id><published>2008-08-12T22:01:00.003-03:00</published><updated>2008-08-12T23:17:25.145-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dolemes'/><category scheme='http://www.blogger.com/atom/ns#' term='Roteiro pra Games'/><title type='text'>Game play:</title><content type='html'>O game consiste em criar um exercito e libertar os outros castelos do reino, para isso voce escolhe um entre quatro lideres ,cada um deles tempo suas proprias caracteristicas:&lt;br /&gt;&lt;br /&gt;Armer: é o herdeiro do trono de Cheshire,  ele começa com mais Ouro e tem otimas criaturas para completar seu exercito:&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611175-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611175-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt; Amon: é um vampiro e senhor do mortos-vivos, ele mata o rei de Cheshire e toma seu lugar usando magia para ficar igual a ele. É o que começa com menos ouro dos 4 e suas criaturos no começo não são muito fortes, mas ele é muito rápido podendo lutar junto de suas tropas e tem ótimas magias. &lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611229-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611229-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt; &lt;br /&gt;Robin: uma guerreira muito forte do Reino de Cheshire e muito famosa por matar varios monstros que atacam o castelo do Rei, por isso ela é escolhida para liderar o exercito  do rei. Ele tem uma boa quantidade de recursos no inicio e as mesmas criaruras de Armer.&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611302-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611302-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;Kristal: é uma feiticeira que foi enganada por Velonese e agora ela quer acabar com os planos dele. Tem pouco ouro no começo e as criaturas que ele chama são de medio poder. &lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611415-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611415-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Depois que você escolher seu lider o game começa no castelo de Quentin:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611521-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611521-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611455-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611455-00.png" border="0" alt="Thain&amp;amp;aacute; Schulze"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Aqui você ja começa a formar seu exercito, que pode conter até  38 unidades.&lt;br /&gt;É possivel escolher entre humanoides(Humanos, Elfos, Anões e Hobbits) e criaturas(Dragões, Unicornios, mortos-vivos e etc). Os humanoides são contratados por ouro, e tambem recebem um salario proporcional ao seu nivel de class que vai sendo descontado de sua riqueza a cada turno. &lt;br /&gt;As criaturas são invocadas usando pontos de magia e não custam nada para manuteção delas, a sua grande desvantagem é que eles só evoluem uma unica vez(diferentes dos humanoides que evoluem 4 vezes) e são mais lentas pra ganhar nivel, exceção para mortos-vivos e dragoes que evoluem 4 vezes tambem, mas ainda demoram mais pra ganhar nivel . &lt;br /&gt;&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100612806-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100612806-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;  &lt;br /&gt;&lt;br /&gt;O objetivo de cada fase é matar o lider do exercito inimigo que fica no outro castelo, para isso o jogador deve movimentar suas tropas pelo mapa  derrotando os soldados  inimigos. Conforme os soldados vão matando os adversarios eles vão ganhando experiência e ganhando leveis, e depois de alguns leveis ele  pode evoluir pra outra classe. &lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100612681-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100612681-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;Os humanoides quando são contratodos é possivel escolher um "alinhamento", que seria sua tendencia. Por exemplo se voce contrata um humano com Armer voce pode escolher entre ele ser leal(Law) ou neutro(neutral), Isso interfere nas classes que ele vai ter quando evolui, por exemplo um humano leal se torna fighter, enquanto um neutro se torna uma arqueiro e  o caotico(Amon e Kristal podem contratar deste alinhamento) se tornam barbaros.&lt;br /&gt;&lt;br /&gt;Quando voce liberta um castelo é mostrado uma tela de dentro do castelo onde ha varias opçoes de adminstração de seu exercito. Lá voce pode ver suas tropas, comprar itens, salvar o game e avançar pra proxima fase.&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100612446-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100612446-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100612119-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100612119-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100612513-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100612513-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100612370-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100612370-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Durante as batalhas tambem é possivel visitar as cidades que estão no mapa, lá você encontra habitantes e quest para fazer, alem das lojas de armas, armaduras e itens magicos.&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100612062-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100612062-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611963-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611963-00.png" border="0" alt="Photobucket"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;As lutas são travadas atraves de turnos. A cada turno o jogador ou o inimigo pode mover todas suas tropas. Cada unidade do exercito pode mover e atacar uma vez ou descançar(rest) onde ele não faz nada, mas no proximo turno ele recupera um pouco de vida. Quando o jogador escolhe a opção atacar a tela muda para uma cena de batalha entre as duas unidades envolvidas no combate, seu houver mais de duas unidades envolvidas no combate(magias de area) o resultado é monstrado direto na tela comum do game.&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100612597-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100612597-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611861-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611861-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O Obejetivo do game e derrotar os 4 generais de Velonese e depois enfrentar o proprio na ilha onde ele foi condenado a guarda a prisão do Deus da Escuridão Arliman, se voce usar o joia da luz, quando estiver pra derrotar velonese o game acaba logo apos ele ser derrotado, se não há uma ultima batalha contra Arliman, que é o mais forte inimigo.&lt;br /&gt;&lt;br /&gt;Os quatro generais:&lt;br /&gt;Aracna:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=AracnaSummoned.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/AracnaSummoned.jpg" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;Sheena:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=SheenaSummoned.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/SheenaSummoned.jpg" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;Kamark:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=KarmakSummoned.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/KarmakSummoned.jpg" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;Aqua:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=AquaSummoned.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/AquaSummoned.jpg" border="0" alt="Aqua-dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Dark Wizard Review&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/Ju1Jb6QuJtc&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/Ju1Jb6QuJtc&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-657139531459114106?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/657139531459114106/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=657139531459114106&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/657139531459114106'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/657139531459114106'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/game-play.html' title='Game play:'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-2982013104694832441</id><published>2008-08-12T21:30:00.003-03:00</published><updated>2008-08-12T21:43:06.203-03:00</updated><title type='text'>Dark Wizard</title><content type='html'>Dark Wizard (Dark Wizard: Yomigaerishi Yami no Madoushi) é um RPG tático, genero que mistura o RPG com estratégia por turno.   &lt;br /&gt;        Um poderoso mago chamado Velonese foi punido por  seu mestre pela sua grande ambição. Ele teria de viver para sempre guardando a prisão do poderoso Deus da escuridão, Arliman,  que a 300 anos atrás foi invocado por um alto sacerdote do reino de Cheshire para controlar o reino inteiro. O reino foi salvo pela deusa da luz, Sabrina, que deu a dois heróis poderes e uma jóia magica onde Arliman foi aprisionado.&lt;br /&gt;         Velonese Usa o poder do Deus da escuridão para criar 4 generais para seus exércitos e conquistar o reino. O jogador encarna o papel de um entre 4 lideres que ele pode escolher para enfrentar o exércitos de Velonese e impedir que ele liberte de ver Arliman de sua prisão e salvar Cheshire.&lt;br /&gt;&lt;br /&gt;Capa do CD no japão:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=dark_wizard.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/dark_wizard.jpg" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=dark_wizard-back.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/dark_wizard-back.jpg" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Velonese:&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=VeloneseRevenge.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/VeloneseRevenge.jpg" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Tela de inicio do jogo:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=1100611072-00.png" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/1100611072-00.png" border="0" alt="dark wizard"&gt;&lt;/a&gt;&lt;br /&gt;Sabrina deusa da luz no centro e os quatro lideres no circulos.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Abertura do Game:&lt;br /&gt;&lt;object width="425" height="344"&gt;&lt;param name="movie" value="http://www.youtube.com/v/wvAZTlEK68A&amp;hl=en&amp;fs=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/wvAZTlEK68A&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-2982013104694832441?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/2982013104694832441/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=2982013104694832441&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/2982013104694832441'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/2982013104694832441'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/dark-wizard.html' title='Dark Wizard'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-549855648328483408</id><published>2008-08-12T21:04:00.001-03:00</published><updated>2008-08-17T10:25:52.268-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Dolemes'/><category scheme='http://www.blogger.com/atom/ns#' term='Roteiro pra Games'/><title type='text'>O que é um game ?</title><content type='html'>Game é basicamente um meio de entretenimento lúdico eletrônico, neste caso me refiro a game como  jogos de computador. Todo game consiste em um desafio , que dependendo do genero pode ser, desde salvar o mundo onde o herói vive  ou encaixar blocos que cai do topo da tela em linhas.&lt;br /&gt;                Podemos  classificar games como uma nova forma de midia, que se diferencia das outras pela interatividade do player(jogador) com o enredo ou ambiente do jogo, algo muito diferente da tv, radio e etc. Vários games apresentam roteiros fabulosos, dignos de grandes filmes de Hollywood ou obras literárias. O game pode colocar o homem em meio a grandes aventuras, intrigas e acontecimentos, mas com a possibilidade dele escolher qual caminho seguir e interferir na historia, podendo fazer o papel de Herói(Zelda, prince of persia, Final fantasy) ou vilão (GTA:IV, Manhunt, Overlord).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-549855648328483408?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/549855648328483408/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=549855648328483408&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/549855648328483408'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/549855648328483408'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/o-que-um-game.html' title='O que é um game ?'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-7046415904273759664</id><published>2008-08-11T17:37:00.000-03:00</published><updated>2008-08-11T17:55:37.006-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cinema 4D'/><category scheme='http://www.blogger.com/atom/ns#' term='Petry'/><category scheme='http://www.blogger.com/atom/ns#' term='disciplina 3D'/><title type='text'>Caixote de madeira cinema 4D</title><content type='html'>&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=caixademadeira.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/caixademadeira.jpg" border="0" alt="caixa 3d"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Este caixote foi feito também no cinema 4D. a diferença para o dado é que neste só usamos uma única textura. Alem de que utilizei os comandos &lt;span style="font-weight:bold;"&gt;extrude inner selected&lt;/span&gt; e o &lt;span style="font-weight:bold;"&gt;Extrude selected&lt;/span&gt; para fazer uma modelagem no cubo original.&lt;br /&gt;O extrude inner selected foi usado para criar uma área interna nas faces do cubo, e o Extrude selected para afundar esta área criando uma profundidade no centro de cada face do caixote.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-7046415904273759664?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/7046415904273759664/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=7046415904273759664&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/7046415904273759664'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/7046415904273759664'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/caixote-de-madeira-cinema-4d.html' title='Caixote de madeira cinema 4D'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8637755894992655965.post-7498356208780177106</id><published>2008-08-11T17:30:00.000-03:00</published><updated>2008-08-11T17:37:00.723-03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='cinema 4D'/><category scheme='http://www.blogger.com/atom/ns#' term='Petry'/><category scheme='http://www.blogger.com/atom/ns#' term='disciplina 3D'/><title type='text'>Dado feito no cinema 4D</title><content type='html'>Dado feito no cinema 4D:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=dado.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/dado.jpg" border="0" alt="dado em 3D"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;O mesmo dado, agora visto de outro angulo:&lt;br /&gt;&lt;a href="http://s516.photobucket.com/albums/u327/aldazthefox/?action=view&amp;current=dado2.jpg" target="_blank"&gt;&lt;img src="http://i516.photobucket.com/albums/u327/aldazthefox/dado2.jpg" border="0" alt="dado deito no cinema4D"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Este dado foi o primeiro trabalho em modelagem 3D, passado em sala. Usamos varias texturas para cada lado, e o comado set selection no menu selection para aplicar cada textura em uma unica face do objeto.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8637755894992655965-7498356208780177106?l=marcelthiago.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://marcelthiago.blogspot.com/feeds/7498356208780177106/comments/default' title='Postar comentários'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8637755894992655965&amp;postID=7498356208780177106&amp;isPopup=true' title='0 Comentários'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/7498356208780177106'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8637755894992655965/posts/default/7498356208780177106'/><link rel='alternate' type='text/html' href='http://marcelthiago.blogspot.com/2008/08/dado-feito-no-cinema-4d.html' title='Dado feito no cinema 4D'/><author><name>Marcel "Aldaz Fox" Thiago</name><uri>http://www.blogger.com/profile/07311782753966425134</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
